The double tap makes the size of view-sight increse about 10%.
(double tap : to touch the screen twice continuously.)
The pinch zoom in/out functionates to control the size of view-sight.
Press the button at the right-top of screen as a picture below.
You can see the direction to which the door is opened and the number of how many times you can use the key.
The number representing how many times you can use the key is written at the left top of items key field which is at theright side of screen as a picture followed.
By moving rooms and hero, to make hero enter the final room which has the exit as follows.
The shorter the time that you take is, the shorter the distance that you take is for arrival at the final room, the higher score you can get.
The time to be taken for arrival at goal, the distance the hero moves, the count of room moving are appeared on the left of the screen.
The gained score is represented to the score board after the each stage is cleared.
The room in which the hero is only can be moved, The arrows appear around the room movable.
When the space in which the arrow appears is tapped, the room moves along the arrow.
Although the space is empty, if the arrows don't appear, the room can't go to the space.
In the room where the hero is, the hero can go to the place where you want to let the hero go, by tapping the right place.
Between the rooms, if the wall is not between the rooms, or if the door is between the rooms, the hero can move.
And if the space-transporter is in the rooms, the hero can move between the rooms apart.
In case there is not a wall : When the hero enters the region 1 thoroughly, and
the region 2 of the room to be aimed is tapped, the hero can move to the place tapped.
In case there is a door between rooms : When the hero enters the region 1thoroughly, and
the door(region 3 containing the door) between rooms is tapped, the hero can move through the door opened.
First, you have to gain the key number. If the hero enter the room which contains the file cabinet, and the file cabinet is tapped, then the file cabinet is opened,
you can get the key number.
The number(key power) you can use the key is limited, the key power is displayed in the key item field which is in the right of screen.
Every time the hero passes the door opening, the key power decreases one by one. And if the key power becomes 0, doors don't be opened anymore. In order to open doors, the key number has to be gained again.(key power recharging)
At the first opening of any door, the door has to be opened at the front of the door. In the case the door is opened by this way, inspite of the direction of opening the doors you can open doors until the key power becomes 0.
But if the key power becomes 0, the state of openness is initialized. Then, although you might get the key number again, you can't the door at the rear of the door. In order to maintain the state of openness you must recharge the key power before it becomes 0.
There are differences between the front and rear of the door as figures followed.
The key number pad of the door is at the front of the door. When you intend to open the door, the hero has to approach to the front of the door and open the door.
Once open the door, you can open the door at both front and rear of the door until the key power becomes 0.
But be careful for the state of openness to be initialized. That is, if you recharge the key power after the key power becomes zero, the door to be opened already can't be opened at the rear of the door anymore.
**. In the case the hero is only in the area fixed formally, the door can be opened by tapping the door.
**. In the case getting thekey number, so when thekey power is bigger than 0, the door can be opened. And the key power can be recharged in the same way.
**. In the case opening the door at first, the door must be opened at the front of the door.
**. In the case the key power is recharged after becoming 0, because of the initialization of the state of openness, the door being opened formerly can't be opened at the rear of the door anymore. If you want to maintain the state of the openness, recharge the key power before it becomes 0.
As picture below, it is possible for the hero to move between rooms far apart in which the transporter of the same color is constructed.
After the hero enter the room where the transporter is constructed, by the transporter to be tapped the hero can be transported between rooms.
The number of mine installed is shown in the item field at the right side of screen by the picture.
The double tap on the button at the right top of screen will show the place where the mine is installed.
After the double tap on that button, the mines established are all shown simultaneously for 0.5 seconds.
You can carry to confirm the place where the mines are installed by three times all.
You can compare your score with others in the display window of score.
You can't see the rank without your account.
But if you have your account of zamnory, you can see the rank in each stage, the rank of the total score, etc.
In addition, when changing the device you can search for your game data to be made by the former device, and you can fetch the data from the server to the new device.
Inspite of account to be made in the zamnory homepage possible, in order to do these works you have to log in by the account which is made through the game app in the device. It is because the information of device is needed for searching database.